This mod should be compatible with any Mod added entities as long as they extend LivingEntityRenderer. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. - improved compat with modded custom boat type textures. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". [4. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). [4. It does not use cursemaven, it decompiles the built mod in the workspace. removed compatibility warning that disabled block entity features with the quark mod present, issue has been fixed. g. 20 Other Texture Pack. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. - added the `NBT` OptiFine texture property, which can read any NBT value of an entity that is available to the client - added wolf collar support - API updated for other mods to utilise ETFs random texture . 7. ETF v4. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. 1 [ETF] Entity Texture Features 4. changed handling of block entity features, should clear up several issues and be very stable compared to before skin features rework: should now be compatible with most skin changer mods e. EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. Published on Jun 9, 2023. 2. Client Decoration Utility. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. Published on Sep 22, 2023. 2. Entity Texture Features, (At least 4. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Shaders. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. asm. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Published on Apr 23, 2023. 1,538 follower s. added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client. png should variate with big_chungus_0. ABLPHA • Additional comment actions. Settings & configuration. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Button and tooltip for the option, found in Video Settings ‣ Quality. 1. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin features like OptiFine for variants * (e. json; A few of these options can also be changed via the Puzzle mod; Mod support. names property will also match against the whole line ( (names. Download [ETF] Entity Texture Features 4. - drowned outer layers support random and emissive textures using the vanilla format. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what OptiFine offers. Settings & configuration. add. Entity Minecraft Texture Packs. Added: - Optifine parity: Size & Color texture properties. fixed crash in skin tool when selecting pixels (likely present in 1. 19. Custom, Emissive and Varied mobs like Optifine and so much more. 3 on Modrinth. - changed handling of block entity features, should clear up several issues and be very stable compared to before - skin features rework: 1. 18088 downloads. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need the Custom. 1 on Modrinth. added compatibility warning message for Quark as it's [Variant Animal Textures] setting must be disabled for ETF's to work. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. . json; A few of these options can also be changed via the Puzzle mod; Mod support. Each villager texture will apply their own rules, whether they'll be randomly assigned or set by a properties file</p> </li> </ul> <h3 tabindex="-1" dir="auto"><a id="user. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. - By IrisShaders. should now be compatible with most skin changer mods *e. Alternate potion visuals for mobs. 20. Versions [ETF] Entity Texture Features 4. Entity Texture Features:这个mod实现的是同种生物可以获得不同的皮肤,生物的眨眼动效也得以实现,生物可以使用发光材质了,并且还可以像OF那样对使用了不同名的同种物品使用不同材质。 Tigersenpai 3 months ago • posted last year. - By traben_0 Custom item textures. 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. This mod should be compatible with any mod added entities. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. g. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. 20. This mod should be compatible with any mod added entities. Alternate potion visuals for mobs. g "mob4. his mod allows you to use OptiFine CEM Resource Packs without. updated the. 6. This mod should be compatible with any mod added entities. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties. 3. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. The source code has also been ported to a single codebase for forge. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. However I will not leave you empty handed, If you want to contact the Xaero's Developer and simply tell them to "make entity. png 1,280 × 1,280; 10 KB Dragon Fireball (texture). [ETF] Entity Texture Features Mod. The textures and","# You can place this file in the following folders of your resource. Project ID. 2. added wolf collar support. ETF v4. Animated armor textures. " to separate the variant (e. 1 [ETF] Entity Texture Features 4. The text was updated successfully, but these errors were encountered:Entity Model Features Mod (1. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 2 will remain supported with feature updates, but 1. Report Follow . This mod should be compatible with any mod added entities. png will try and use the equivalent wool2. 1,497 follower s. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. Download Report . +Player skin features!)Versions [Fabric] Entity Texture Features [V4. Published on Jan 3, 2023. 3] further api tweaks for EMF; fixed distanceTo property not working in 4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 19 (Mod menu, iris, etc); elytra size fix now set disabled by default [V3. Supports 1. 8 comments. Works with ETF mod and Optifine. 20. All direct download links on our website are provided by the authors. 5. Updated 18 days ago. 3] - fixed a crash related to forge loading without cloth config, that caused the game to crash prior to displaying the missing mod warning - sheep wool support added (wool doesn't apply dye color to the emissive texture, use custom texture colour properties to set an altered coloured texture instead if required. 7809 downloads. 1. Custom, Emissive and Varied mobs like. This mod should be compatible with any mod added entities. 4I1XuqiY. 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. 4. 6. This mod should be compatible with any mod added entities. 3. +Player skin features!)Next, installing Entity Textures Features (ETF) will “fix some visual errors and extend the capabilities of the CEM mod. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4 Fabric & Quilt. 1 on Modrinth. 3 Download Report Changelog [4. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Project ID. Radplay • 3 mo. 20–1. 16x Minecraft 1. For. See moreCustom, Emissive and Varied mobs like Optifine and so much more. 2. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. json; A few of these options can also be changed via the Puzzle mod; Mod support. It is compatible with OptiFine, Entity Model Features, CEM, Sodium, Iris Shaders and other mods that support entity textures. 20. 1 & 1. Last updated Nov 4, 2023. 2. json; A few of these options can also be changed via the Puzzle mod; Mod support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Published on May 10, 2023. 20. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 5. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 2. Settings & configuration. Download Report . g "mob4. Subtract this texture's RGB values from the previous. +Player skin features!)ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. 1 [ETF] Entity Texture Features 4. The features of this mod so far: 🎲 Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. 351 downloads. png" now variates with "mob4. Entity Texture Features [V2. 8. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. "name=u00a74u00a7oName". If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. 4. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. +Player skin features!)quick fix for a crash on forge. json; A few of these options can also be changed via the Puzzle mod; Mod support. png) fixed health property not working at all in 4. This mod should be compatible with any mod added entities. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. png" now variates with "mob4. 5. Settings & configuration. 1] Several fixes, primarily for the random property system rewrite in 4. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. Settings & configuration. forge. [4. - forge version updated to 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. mixin. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsadded support for emissive and enchanted skin features on player head blocks (will only work for a player online that you have seen at least once that session, I may expand this in future) resolved injection warning on mod load. 2, 1. 3. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. To be safe I also copied the texture to /entity, /projectile, and /model, also in textures. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 2-Snapshot 1. 3. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Custom, Emissive and Varied mobs like Optifine and so much more. 18. Custom Entity Models; Entity Texture Features . 20. 0 on Modrinth. Client Decoration Utility. added support for end crystal random and emissive textures. 19. textures ending with numbers now use the separator ". ETF's source code has been almost entirely rewritten with a focus on optimization. "CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. allowing matches such as `"blocks=oak_stairs:facing=east,west:half=bottom"`. ETF v4. png") Animatica textures are now detected and prevent certain ETF. fixed texture names ending with numbers not correctly using a ". Supports 1. 0. 2. 20. parrots showing custom & emissive textures on shoulders. 3. BVzZfTc1. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. This mod should be compatible with any mod added entities. [V4. 5. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. The game crashes when I play on the server and this is the log: `---- Minecraft Crash Report ---- // Daisy, daisy. This mod should be compatible with any mod added entities. 4 Fabric & Quilt. [EMF] Entity Model Features [Fabric & Forge] - Minecraft Mods - CurseForge Home Minecraft Mods [EMF] Entity Model Features [Fabric & Forge] [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,805,034 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License Game Versions View all 1. 18. jar Then of course make sure to use the fabric loader to load those mods:allowing matches such as `"blocks=oak_stairs:facing=east,west:half=bottom"`. Blinking mobs. PACK REQUIRES OPTIFINE OR CITRESAWN ENTITY TEXTURE FEATURES !!! optifine. " like OptiFine for variants (e. json; A few of these options can also be changed via the Puzzle mod; Mod support. This includes: Animated GUI textures. - rewrote the Random Property reading code to be more object-oriented, stable, and simplified. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. like OptiFine for variants * (e. png or sheep_fur. json; A few of these options can also be changed via the Puzzle mod; Mod support. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . added shulker bullet texture support. 1. This mod should be compatible with any mod added entities. Settings & configuration. 1303 downloads. 2. after all likely 70% of mobs including all of the villagers are working fine, but some mobs like llama, pig and sheep weren't working so i deleted them from the resource pack, i still haven't tested every single mob, so if there was a problem, you can just delete the . 19. Published on Nov 4, 2023. 1. 0. ETF v4. 2620 downloads. 19. overlay. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is. 19. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. CIT Resewn support is being considered. Individual part textures are not supported (you can only specify texture and texture size in the . textures ending with numbers now use the separator ". 19. Changelog [V4. 877. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. If it helps phoenix's texture pack uses the "name. 0 - 1. This mod should be compatible with any mod added entities. png should variate with big_chungus_0. fixed crashes during random entity property testing in ETF and EMF, all random property. ETF v4. This mod should be compatible with any mod added entities. ETF v4. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Auto-featured . 1 Forge & Neoforge. Last updated Nov 4, 2023. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 6. 1 on Modrinth. BisectHostingMODRINTH. 20. It is compatible with various shaders, mods, and resource packs, and supports OptiFine's random/custom or emissive entity resource packs. 0. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. Compatible with and requires Sodium. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. Published on Apr 23, 2023. [ETF] Entity Texture Features 4. png should variate with big_chungus_0. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM. 571. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Settings & configuration. Download [EMF] Entity Model Features 0. Currently, the animations do behave slightly differently than optifine's, just enough to break some packs. Custom, Emissive and Varied mobs like Optifine and so much more. It will support OptiFine resourcepacks by default and it will be available on Forge (although that's far from the top priority right now). made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. 1,502 follower s. as well as fixing a notorious `Tinkers construct` crash on forge. Settings & configuration. 2. 6. 908. 37710 downloads. fixed: several additions listed above fix several issues however some more minor fixes include: fixed quark incompatibility with ETF block entity features; fixed ETF settings button appearing on data pack selection screenadded quark compatibility warning that disables incompatible features. Settings can be changed in-game with Mod Menu, or the config file can be found at config/entity_texture_features. 18306 downloads. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Client Decoration Utility. [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,965,619 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License View all. 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 8 comments. Summary. 1] Several fixes, primarily for the random property system rewrite in 4. 20 Other Texture Pack. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. ETF supports a new Names (plural) property using previous ETF name behaviour. 4] ; fixed a logic mistake causing high lag when additional mob textures (like sheep_fur. Client Decoration Utility. 20-4. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Supports 1. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. 4.